-Add a new job called Road Worker, You have to fix roads all over the city, its like the firefighter one but with fixing roads.
The Utility van would be perfect for this job, the payout would be the about the same as firefighter.
-Add a new job called Road Worker, You have to fix roads all over the city, its like the firefighter one but with fixing roads.
The Utility van would be perfect for this job, the payout would be the about the same as firefighter.
- I feel like its seriously unfair that you get mental when your target is near someone, and you bomb them but you get mental for killing the wrong dude. You should get lower mental atleast.
- I feel like its seriously unfair that you get mental when your target is near someone, and you bomb them but you get mental for killing the wrong dude. You should get lower mental atleast.
-Change the mission earnings : minimum 10K and maximum 25K per mission. (because 3.2K for 2 wanted stars and 5 mins spent isn't worth it)
-Change the crates prices : buy crates twice expensive but sell them twice expensive too (to get more money with time)
-Change the mission earnings : minimum 10K and maximum 25K per mission. (because 3.2K for 2 wanted stars and 5 mins spent isn't worth it) -Change the crates prices : buy crates twice expensive but sell them twice expensive too (to get more money with time)
-add when a player use /gps > garage, a text box will appear with all garages listed to choose one of they instead of highlighting the same garage in the same area.
(for example: im in market, and used /gps to locate a garage, it will highlight for me market's garage, and if i bought that garage, and used /gps again, it will highlight me the same garage not other one).
-add an infernus to the police garage, only a player with 5k+ police skills can drive it.
-add when a player use /gps > garage, a text box will appear with all garages listed to choose one of they instead of highlighting the same garage in the same area. (for example: im in market, and used /gps to locate a garage, it will highlight for me market's garage, and if i bought that garage, and used /gps again, it will highlight me the same garage not other one).
-add an infernus to the police garage, only a player with 5k+ police skills can drive it.
-Add Ammo Boxes/Counterfeit Chips in Safe (Cracking Safe)
-There should be a notification that we can't steal the safe anymore if someone steal it already in the interior with safe inside
-Add Ammo Boxes/Counterfeit Chips in Safe (Cracking Safe) -There should be a notification that we can't steal the safe anymore if someone steal it already in the interior with safe inside
-Add cloth shop/shops to small towns(like bayside,fort carson,blueberry,angel pine etc) because these would help players during heists when you have to buy a mask
-Add indestructible chassis to dune if its possible
-Unique features to some cars, for example we can put scoop on boxvile and securi car and just like this we should be able to put some other things on other cars, lets say infernus can have 15 nitro, sandking can have more stingers, maybe job vehicles can have more armour(200 lets say),that car from shooter event can have rocket launcher(just like in event) etc. This would make players to make different ft cars(not just popular ones like nrg or sandking).
-Add 24/7 to all small towns
-Add more marinas and maybe some activities with boats
-Event related to sea war(with boats)
-Tram driver job, add few trams with speed limit to sf, this job should probably have 2 drivers so more players can do the job at the same time, doing this job(and also crane driver) for more than 30min non-stop should give cooldown so others can try it too. This job should be something similar to bus driver job where you have to wait at the stations. Same system could be used to make a train driver job, again 1 or 2 players can do it in 1 train and cooldown for doing 30min non stop or something like this.
-Add cloth shop/shops to small towns(like bayside,fort carson,blueberry,angel pine etc) because these would help players during heists when you have to buy a mask
-Add indestructible chassis to dune if its possible
-Unique features to some cars, for example we can put scoop on boxvile and securi car and just like this we should be able to put some other things on other cars, lets say infernus can have 15 nitro, sandking can have more stingers, maybe job vehicles can have more armour(200 lets say),that car from shooter event can have rocket launcher(just like in event) etc. This would make players to make different ft cars(not just popular ones like nrg or sandking).
-Add 24/7 to all small towns
-Add more marinas and maybe some activities with boats
-Event related to sea war(with boats)
-Tram driver job, add few trams with speed limit to sf, this job should probably have 2 drivers so more players can do the job at the same time, doing this job(and also crane driver) for more than 30min non-stop should give cooldown so others can try it too. This job should be something similar to bus driver job where you have to wait at the stations. Same system could be used to make a train driver job, again 1 or 2 players can do it in 1 train and cooldown for doing 30min non stop or something like this.
-Make it so theres a very little chance of getting a deagle or 9mm gun from a safe, as it would be logical that someone would hold a gun in a safe. I think it would balance it out more as it is too op right now.
And also add counterfit chips to safes too
-Make it so theres a very little chance of getting a deagle or 9mm gun from a safe, as it would be logical that someone would hold a gun in a safe. I think it would balance it out more as it is too op right now. And also add counterfit chips to safes too