the problem with gangs in here is,
that there are players joining them only for random 1v1s OR to grind money/skills/xp
forcing an update like this would indeed break the player base, they'd rather leave in protest than actually play in gang as intended - because nobody really gives a damn about the concept of gang, its either fight a random fool or turf to earn cash, NO protect your hood and go do a drive-by on them ballas
if this was enforced, and if gang member/s would really try and go attack the hood for the sake of random 1v1, it would look something like this: 1 member of an X gang goes into Y gang territory, Y gangsters go into mass defense and make a horribly imbalanced battle (like 5v1 or 10v1) OR the opposite way- the leader of a Y gang goes into 1v1 with an X member and the X guy dies like a maggot squished by 10 Y fools ganging up on him - which would render gang war pointless. DON'T expect players from either X or Y gang to consolidate or cooperate and go in organized 5v5, that simply doesn't work in a freeroam environment. it would either be massive attack on a single hood resulting in a quick overrun or mass defense destroying the lone attacker (who just came in to fight some dude)
that would be a rp feature and nobody really plays this as a rp. it's the freeroam element that keeps the server alive, a freedom to play however you want it.
one huge convenience in fighting at ammu-nation is quick access to armor and weapons, dying in a gang territory then going to ammu-nation again to refill and back to hood to regroup is quite a drag
i like the idea though. but it wouldn't work, simply because hardly anyone would like to play that way
- Lower the requirements for warehouse upgrade, having to make a 100 sales for just one small perk is way unmotivating. Better yet, add more perks with more reqirements (example 50 sales for 3 crates, 100 sales for 5 crates, 500 sales for 10 crates etc)
- If possible, enable fast scrolling on the cellphone with side arrow just like the case is with Online, it's a pain to go one by one just to find something that's in the damned middle of a menu
My keyboard and mouse tend to become non-responsive during play, is anyone else experiencing this issue, idk what's happening, my peripherals just freeze and my character keeps moving with the last command i used (like forward on foot / with the car)
I will check with GTAO just in case this could be on my side, but I suspect fivem or server issue because this didn't happen to me anwyhere else
since this morning vehicle deliveries are severely bugged, car despawns before mechanic gets to bring it, when you order nearby delivery its the same, it despawns after a couple of seconds EDIT: Turns out this is happening only in certain areas, I tried delivering in Ron Alternative Wind Farms and it failed me 4 times, after i moved to Humane Labs area it delivered fine...
09/11/2024- add cruise control to accomodate for speed limiter, the earlier update
- add fuel system that is not optional like on samp, so everyone would have to watch for their fuel levels and stop and refill sometimes. it would also make criminals with supercars less op, also asside from fuel pumps there could be jerry cans as a part of player inventory so they could refill their vehicles anywhere if theyre not close to the gas station (jerry cans could be filled from gas stations just like molotovs)
- add engine damage bar that doesn't replenish after vehicle respawn so that players would be forced to pay for repairs if they drive like morons and that would also put the endless grinding of money to a better use
- if possible, cars with trunks could have their own inventory along with gun lockers (i guess it'd be a major thing to work on but still)
- make reward system for following the traffic rules more attractive; there could be added something like TP (Traffic rules points) that can be earned instead RP for following traffic rules. Players could also compete for the weekly TP and top players can be rewarded with something (it'd seriously encourage everyone to drive more seriously). Also make punishment system for ones that continuously break the traffic rules or make traffic accidents (for instance deducting TP or even revoking their drivers' license and making them go to school again)!
All the forementioned suggestions would fit nicely to all the previous updates regarding traffic (rules, blinker/hazard lights,driving schools etc) and everything would make more sense. It would not drive the server into serious RP as many say, it would instead make things more realistic
Allow for offroad vehicles like quadbikes (blazer, street blazer, hotrod, etc.) to participate in car meets.
Today I wasted my time only to find out in the end that I cannot compete with mine
Is pricing for BP/Token cars bugged because when trying to /auction such cars I'm getting laughable low price ranges, for instance 176k for Argento (?!?)
27/10/2024Radar and map sometimes act up and look like this. No roads or objects shown, only navigation marker works. The map is purple because I was in gang at the time of screenshot But I think I've figured out a pattern. It only happens after I exit enclosed interiors (like apartments, hotels, houses, etc, not ammu or bank or other ones with doors directly connecting to the outside) https://i.postimg.cc/fWK4cpTm/mapradarbug9oct24.png
10/10/2024Since this morning: Using weed doesn't deplete weed from inventory and daily objective isn't registering using the weed AT ALL, all while intoxication level and hunger rise https://i.postimg.cc/fykJwHpj/weeddoesntdepletebug.png
04/10/2024Same battlepass guns such as navy revolver and cayo pistol are the things that shouldn't return in /bp if you ask me, all of the players who got them in previous bp's are getting them again even though they already own them and cannot even trade those, its useless, can there instead be new custom guns or something else in their place? Cars can at least be sold and bp colors can be applied and thus put in some use, which isnt the case with the guns
03/10/2024Heli tour helicopter is invisible and non-enterable even after relogging! I can't complete my battlepass task, please handle asap if possible https://i.postimg.cc/hGfxVnsR/helitourghostchoppa.png
03/10/2024Today I couldn't have more than 1 meal at the diner, it notified me that I puked recently, which did NOT happen, nor did I order anything in a long time. Even if my health isnt full after eating, it gives me that info and it is preventing me from buying more food.
Possibly bugged in all of the restaurants, not just diner
Is it possible to include North Yankton to the map like it was with Cayo? It'd be a great addition
29/09/2024Add a side-job for the Paramedic job, in which player has to rescue an NPC patient under time limit.
This npc-related job already exists in Taxi job, it'd be convenient in situations when there aren't enough players available to heal
Suggestions for new jobs:
- add Coach driver job as an unlockable (for instance completing 100 bus driver jobs would unlock Coach driver)
The job should be similar to bus driver, only with large (or even huge) distances,and should also include time limit
Use Daschund as a job vehicle
- add Farm pilot job as an unlockable (completing 100 farmer jobs would unlock Farm pilot)
Cropduster aircraft should be used for it to spray pesticides over farm fields
- add Dock Handler job (similar to crane operator in samp just instead of crane you could use Dock Handler vehicle to move containers)
There are plenty of other industrial and transport vehicles that could be used for jobs: forklift, dumper, park ranger, ripley, dozer, etc
Registered: 24/08/2021
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