Hello everyone.
I know I have a small community (amount of subscribers) here to read my Blogpost but still sharing opinions is almost everyone's decision and sometimes they decide not to take it. But with some courage, I'm here to give a honest review on the recent huge updates we had and I'd personally give the chosen updates a special thingy (I don't really have my interest in the others I won't mention here):
UPVOTE (It's a good or satisfied change)
DOWNVOTE (It's a bad or disappointing change)As a fair warning for niCe or Management, this is just my honest opinion on the update not a hate speech if you found any of it here. So let's begin.
“Added the option to select a new Epsilon mission or daily task in game shop”Straight
UPVOTE. This thing was needed long ago when the tasks provided were too annoying to complete. Basically, there are many objectives which I brutally dislike like Fisherman, Drug Courier (for being the most time consuming and mind peeling), Gambling related tasks (because my luck is terrible).
“Night 100% bonuses introduced between 20:00 and midnight”Okay, but is it gonna be there even after Christmas? Because it's a welcoming change. Night players will be living their dream with it whereas asian players like me will have to take drastic measures. So, I'll give this an
UPVOTE.
“Increased rewards for races, triathlons, stunt challenges, basketball, golf, survival and basejumps”Stunt challenges being my favorite minigame and having this as a plus is really nice. Survival reward increase was very demanding from me. The rest I think are good so here's the
UPVOTE.
“Increased reward for delivering vehicle to Dwain”This is just... nice. This job was sort of good for me so I'm giving it an
UPVOTE.
“Increased trafficker reward”Can this be done for Trucker too? It's just Trafficker but on road of course since cops won't bother getting their clothes wet. Anyways, you can have this
UPVOTE, it's awesome.
“Gang race challenging of other gangs removed, now any gang member can join as an opponent”Things would be really spicy with this one. I just wish if it was more optimised like if your gang wins, they get the cooldown. If not, they shouldn't. I'm satisfied enough to give it an
UPVOTE.
“Killing a police officer increases mental state, even as a criminal”Okay, I'm confused what to give to this one. I'm equally on both sides. I dislike cops and sometimes choose to battle them with someone. Whenever doing cop duty, I can ignore cop killers and trolls but they're still annoying. Most of the time, I have seen people abusing the job like they're down bad for punishing players even when they're being wrong in the first place. Cops have been a pain in my ass since I do missions and illegal activities 40% of the time and I can run or fight back with good enough consciousness. From what Administrator xARC said as a reply in general to all the cop killers, I'll give my honest review since it really puts a lot into this:
“Cop is a job not a hunting animal and ofc you should be charged for killing as well.”He's right here. But half of the cops act like animals and it's the best option to hunt them down.
“Cops are the highly risk job as they are not being just targeted by criminals, they have assassination contract players and some random sick player who kills cops for fun just to ruin the gameplay.”It's really easy for them to arrest those criminals and it's about bravery that comes with it. Those who choose to run are cowards and they deserve death. About assassins, yeah there are assassins. But where are they? They got a 30 minute cooldown with a 12.5% chance to have cop as a target. I do feel pity for cops whenever they get deathmatched but the cop killers have their own backstory. Sometimes even I had enough of cops around and choose violence.
“They are also outran by fast vehicles as well so in reality the cops was nerfed so bad so this update is a necessary one and how can we forget the criminals in air who kills the cop from hunter/hydra and rustler therefore the increase in rustler price is balance the things out.”I agree. They can be outran by fast vehicles. Those criminals in air can be dealt by calling Merryweather and shooting their planes down. It's not that hard.
“You can damage their vehicle and demobilize the cops temporarily for quick escape instead of killing.
As sole purpose of the criminal should be escaping from cops not killing them”Okay, it looks easy. At least from 50 meter distance. Stingers won't be an issue there. I also agree with the sole purpose of criminals but sometimes it's a necessity to kill cops since they leave them no other choice. So, fair enough.
Overall, I don't think it was necessary to have and there's nothing I can say against the cop killers, hence I'm giving it a
DOWNVOTE. I have respect for the cops but the same amount of vengeance flows inside me and that's the balance of a human so I can't avoid that.
“Increased zones for car meets”An
UPVOTE to this. But S2 is still facing griefers when leaving the carneet which I'm still dealing with personally as I highly despise those actions and if you guys think server will deal with it. They're technically avoiding harsher punishment for repeated grief they're causing. They neither are learning a lesson from this nor they are stopping at what they plan to. The participants in carmeet did nothing wrong to them to deserve such punishment.
Anyways, this is the whole update review. I know there might be hate speech but this is just my own opinion and I believe it should be okay expressing one. In the end, it's just a game where we came to have fun and shared our moments. I'll make another review once we get a new huge update till then you can subscribe this blog and like this post to give attention to more players as I look forward to comments in any given topic. Thanks for reading this and have a wonderful day.
“You could use the edit button. There wasn't a need to spam.”sorry i did not mean to spam i just commented as i read the blog
I do not kill cops
i especially like the changes to Epsilon